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Bulletstorm pc metacritic
Bulletstorm pc metacritic










bulletstorm pc metacritic

The game's shift to an 5v5 format that emphasizes aggressive play and the sweeping balance changes to most of its heroes target Overwatch's most experienced players and not the ones that might return to the game or try it for the first time next week.

bulletstorm pc metacritic bulletstorm pc metacritic

The limited, early access version of Overwatch 2 that I've played along with other members of the press in the past week hasn't had the joy sucked out of it yet, but I'm worried about its future. I've played all three of the new heroes that will arrive with Overwatch 2 next week and none of them are egregiously strong, but it's going to be something to watch as the game moves forward. And for Blizzard, a company that's estimated to have made over $100 million in a month from Diablo: Immortal earlier this year, it's hard not to see how this could go wrong fast. To lock heroes behind the battle pass, even if they're free, opens the opportunity for the monetization and progression systems to dangle what is essentially player power in front of you. I'm skeptical of Blizzard's ability to keep its roadmap of roughly three heroes each year in equilibrium with the rest of the cast, especially when it's only going to get harder as the number grows.












Bulletstorm pc metacritic